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Which honestly underscores one of my biggest complaints when working inside Apples ecosystem. I always get the feeling that they're building solutions for thems
by seanalltogether 15y ago
Which honestly underscores one of my biggest complaints when working inside Apples ecosystem. I always get the feeling that they're building solutions for themselves first, and developers second, they don't take an agnostic approach to creating a platform. A good example of this is when you look at their UIKit and Appkit frameworks, all of the components were designed to the specific behavior that Apples engineers wanted at that time, with no thought on how to easily extend them. Compare this against other frameworks that were intentionally built to be easily skinnable and customizable.
- markkanof 15y agoThat's a fair criticism, but the flip side of it is at least there is one real user of the frameworks they are building, which proves that in at least one situation the provided functionality is useful. Sometimes it seems like frameworks coming out of other big software companies provide what they imagine their customers will want, not what is actually useful when building real applications.
- duxup 15y agoThus the downside of eat your own dog food.
- deong 15y agoIt's not a downside of using your own tools. It's a downside of the Apple way where you use your own tools without a fleeting thought to how anyone else might need to use them. Apple's development system appears to be optimized for the scenario that if you need some new method added, you can walk down the hall in your building at Apple and get someone to add it. But then they sell that API to paying customers who don't have that option.
- MatthewPhillips 15y agoI can't think of a better endorsement of a platform than the creators investing real development dollars into using it. The alternative is Google, who doesn't release any top-tier paid apps on Android or Chrome Web Store. Or host anything important on Apps Engine.
- hammersend 15y ago"The alternative is Google, who doesn't release any top-tier paid apps on Android or Chrome Web Store." Google's business model isn't to release paid apps on their stores. They have many free apps that are downloaded by the 50's of millions and have 4.5-5 stars almost across the board so, yes, they do release top tier apps.
- MatthewPhillips 15y ago> Google's business model isn't to release paid apps This differs from every OS vendor I'm aware of in the past. Just noting. > they do release top tier apps. Could you point out to me some of these apps where the alternatives are sold for top-tier prices?
- canthonytucci 15y agoGoogle Maps for Android comes to mind. I guess "top tier" on a mobile phone is still in the tens of dollars right now, but I haven't seen an alternative (free or paid) that comes close. Mail and calendars are also better than anything I've found in the market...but that's maybe just my preference.
- frio 15y agoCompare Google Navigation on Android, to TomTom on iOS. Navigation is free, works perfectly, and even goes so far as to include a "Car Mode" for docking your phone in your car. TomTom costs, at last check, $95NZD. I've not bothered trying it.
- nico_h 15y agoI do believe TomTom has data for offline use, unlike Google Navigation. (I have iOS tomtom for western Europe) Also, it has voices in many languages. So it will still work when you're out of coverage/country. Remember, 99% of the land surface has crap/non-existant 2G/3G/4G coverage.
- barkmadley 15y ago
- r00fus 15y agoThere is one very important stakeholder you are ignoring in your analysis - the end user. Apple creates stuff not for devs or themselves, but for the real customers - who are the users of their devices and comptuers. In the case of paid upgrades, if it pains customers and leads to lower device sales, then Apple will come up with a solution to it. Developers (and Apple's internal team as well) come in at a distant second place.
- seanalltogether 15y agoThe product teams absolutely should be focusing on the end user. However, the platform and framework teams should be supporting the features/tools for all devs. My criticism of the platforms that Apple pushes is that they seem to focus more on the specific needs of their internal teams than the broader needs of all the other devs that will be helping to grow the platform. The line I occasionally hear in the apple dev community is "you can't change x/y/z on that component, you need to rebuild it from scratch", which time and again shows a very narrow focus in their tooling.
- JohnQPasserby 15y agoI have run into those kinds of problems, and it doesn't seem to be a huge burden to make a new component. My complaint is that Xcode is a POS but I have to use it.