4 ms·
Taking 30% of indie developers revenues while being a near monopoly, so indie devs have to be on Steam. Something like Epic's 12% would be a fair cut given stor
by belltaco 3y ago
Taking 30% of indie developers revenues while being a near monopoly, so indie devs have to be on Steam. Something like Epic's 12% would be a fair cut given storage and bandwidth costs have gone down over the years. Being able to keep an additional 18% of their game's revenue would be huge for developers. Some may call it rent-seeking.
- 2OEH8eoCRo0 3y agoAh, that's a fair criticism.
- ric2b 3y agoThey're a monopoly in the same way that Amazon is: they're not, there are plenty of popular alternatives and publishers aren't locked from selling wherever else they want. They're just the biggest player and the 30% cut is worth it for all the additional sales.