3 ms·
Too much c++ though, I would have prefered plain and simple C (ofc course, without the latest ISO tantrums), for instance for mesa amd aco, or backporting some
by sylware 3y ago
Too much c++ though, I would have prefered plain and simple C (ofc course, without the latest ISO tantrums), for instance for mesa amd aco, or backporting some of dxvk in wined3d (even though vkd3d for dx12 seems the way to go on forward and forget about dxvk and wined3d).