4 ms·
I don’t understand the 3d gimmick. I always turned it off because it just made the image fuzzy
by throw9away6 3y ago
I don’t understand the 3d gimmick. I always turned it off because it just made the image fuzzy
- deleted 3y ago[deleted]
- WolfeReader 3y agoIt worked well for me. It was like looking through a window into another world. I like it much better than the helmets that block out your senses. They should really try this concept again with a more powerful system and higher resolution screens.
- xboxipadjunkie9 3y agoAgreed, and more research and user testing for everybody. It seems like some types straight-up can't appreciate it due to their physical characteristics.
- Izkata 3y agoSimilar for me - anything but the lowest setting was headache-inducing, and the lowest setting usually just made it fuzzy. But only in games, the test screens in the settings worked fine.
- theshackleford 3y agoThe first generation was terrible. The 3D in the "new" 3DS line was vastly, vastly improved through the addition of eye tracking. I went from keeping it permanently off to permanently on with the swap between generations.
- deergomoo 3y agoI think most people left it off but I loved it, even on the original model (though the New models were of course infinitely better). It was like playing a little diorama (especially for games that leaned into that like the port of Captain Toad)