4 ms·
According to the article you're commenting on, the resolution didn't dip when 3D was activated.
by rideontime 3y ago
According to the article you're commenting on, the resolution didn't dip when 3D was activated.
- FrostKiwi 3y agoI distinctly recall a dip in resolution, propably softwareside. dont recall the game though. it looked like a cut in vertical resolution, as soon the slider left the 2d position goove
- ClassyJacket 3y agoI'm pretty sure I remember Street Fighter 4 doing this
- jezzamon 3y agoAnti aliasing would be turned on / off, that's the difference