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> I'm still noodling on what that ideal program could be, outside of the obvious graphics processing. Basically any kind of big linear algebra workload. Things
by rthomas6 3y ago
> I'm still noodling on what that ideal program could be, outside of the obvious graphics processing.
Basically any kind of big linear algebra workload. Things where you have a big vector/matrix and you need to do some operations to the whole thing. This applies to graphics processing, but also to all DSP in general: RF processing, image manipulation, video encoding, etc. Audio stuff tends to not need it because you only need to process 44000 samples per second, and CPUs are fast enough for that.
AI stuff, I understand, uses a lot of linear algebra, so GPUs are good for that workload also.