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Never used Godot myself but can't you use C# in place of Godotscript? The docs[1] would suggest so. [1]https://docs.godotengine.org/en/stable/tutorials/scripti
by lvncelot 3y ago
Never used Godot myself but can't you use C# in place of Godotscript? The docs[1] would suggest so.
[1]https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/index.html# https://docs.godotengine.org/en/stable/tutorials/scripting/c...
- Rapzid 3y agoYes it's the second of the two first-class scripting language options. My initial impressions are pretty positive. They moved to .Net 6 from mono with Godot 4. Support for deployment to Android with c# is coming in 4.2. There also seems to be interest and discussions around how AOT can be used in the future. The engine is super easy to build and I think I actually built it with .Net 7 haha. Others are already using .Net 8.
- rcarmo 3y agoYou can. There are plenty of people porting their Unity code to Godot in that way.