3 ms·
Also, I'd wager that you could get something closer to a circle with a naive bezier implementation than with a naive raster implementation, as long as you were
by Pxtl 3y ago
Also, I'd wager that you could get something closer to a circle with a naive bezier implementation than with a naive raster implementation, as long as you were willing to spend as much resources on storing curve nodes as you would on raster data. I mean, it's not like a rastered circle would make a good wheel either considering that technically every line on it is orthogonal.