3 ms·
I highly doubt a 70mb download for a game is upsetting anyone outside of HN.
by rajamaka 3y ago
I highly doubt a 70mb download for a game is upsetting anyone outside of HN.
- badRNG 3y agoJust a reference point, Genshin Impact is 21GB on Android, COD:Mobile is now 15GB, and even Hearthstone is 4GB,
- catapart 3y agoIn fairness, a lot of game devs don't have to deal with high-quality assets which are a thing that can take up most of your space. When you don't have 80 to 100 100-500kb assets (audio, textures, etc), you don't see it eat up space and you don't have to hear consumers file issue with the quality of your graphics or audio, so it's reasonable to balk at such an 'abnormal' package size. Devs get a little too focused on their own metrics sometimes, is all. All that said, yeah - 70MB is perfectly "small" in the context of a mobile game. Hell, I WISH 70MB was normal. These days, you'll eat up 300MB on a game just so it can serve you an ad network with 80% of your screen time. The mobile games market is a travesty.