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Yea, to be fair, you can abstract away some parts of games to be sure. You can usually put non graphics related game logic, data persistence, networking into a
by zadokshi 3y ago
Yea, to be fair, you can abstract away some parts of games to be sure. You can usually put non graphics related game logic, data persistence, networking into a shared library in your preferred programming language as long as that language can expose its api using a c layer or some sort.