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If I find a Total Annihilation remake, I’ll have to kiss my free time goodbye. That was the one strategy game like this that I really got into.
by jeremy_wiebe 3y ago
If I find a Total Annihilation remake, I’ll have to kiss my free time goodbye. That was the one strategy game like this that I really got into.
- apitman 3y agoI'm assuming you're already aware of SpringRTS and Zero K?
- Teifion 3y agoMay I present, Beyond All Reason - https://www.beyondallreason.info/ https://www.beyondallreason.info/ Like OpenRA it's open source too. Disclaimer, I'm one of the devs for it.
- Arrath 3y agoHey! BAR sucks up an unreasonable amount of my free time. Good stuff!
- Teifion 3y agoWe've had 3 people request temporary suspensions to allow them to focus on their studies this week. We see that as one heck of a compliment ;)
- nirav72 3y agoBaR is probably the closest thing I found to the original TA. This is after playing everything from Supreme Commander, planetary annihilation ,Zero-K and few others I can't even remember the names anymore. Something just felt off about those games. But BaR somehow was able to recreate it the feel of the original TA. Any plans to allow custom AI mods and units? (I haven't played it in a few months)
- Teifion 3y agoAI yes, very much so. In fact if you can get over the rather steep (for now) first step of getting them working I think we'd welcome AI submissions. Units we want to and there's currently something called "tweakdefs" that gets you halfway there.
- jadbox 3y agoThis is just my little personal feedback. BAR defensive turrets seem very underwhelming compared to TA. The laser towers and guardians felt big and mighty by just their animations and sounds. BAR defensive turrets feel like they are blowing bubbles by comparison.
- Teifion 3y agoI think that's intentional and is from a lot of PvP balance over the last 10 years of development (mostly from the games preceding BAR)
- hju22_-3 3y agoThe website doesn't seem to like mobile devices much. The fade in for text and pictures happens way later than they're supposed to, so you end up having to scroll almost past the text part for both it and the image to appear, and then scroll up again to actually read it now that it's visible. I miss the days when the text and images were just there without all the fade ins.
- dopeboy 3y agoWhat engine is it built on?
- Teifion 3y agoRecoil (previously called Spring) - https://github.com/beyond-all-reason/spring https://github.com/beyond-all-reason/spring
- Narann 3y agoThanks for your work! What is the relation between BAR, Recoil and Spring?
- Teifion 3y agoSpring is an open source engine Recoil is a rename/fork of Spring BAR is a game using the Recoil engine (ZeroK is also a game using the Recoil engine)
- jeremy_wiebe 3y agoThank-you! Now I need to find a Windows machine to play it on. :)
- bironran 3y agoplays well on my ubuntu
- bironran 3y agoOy, the only thing missing is my youth...
- ls612 3y agoSupreme Commander/Forged Alliance were really good and run like a dream on modern hardware despite their horrible optimization at the time. There’s even an open source community replacement for the multiplayer servers.
- brucethemoose2 3y agoThere are also some "spiritual successors" like Planetary Annihilation Titans, Rusted Warfare, Ashes of the Singilarity, and some buildy spinoffs like Mindustry and Dyson Sphere Program. Not so speak of BAR and the various Spring Engine projects. There is a lot of TA nostalgia going around, at various levels of scale and graphical fidelity.
- ta1243 3y agoannihilated.com was an amazing site back in the day