5 ms·
After I found out that in GTA5, bad code loading a large JSON file made boot time jump from 2m to 6m, up to 15m. The JSON file was for in-game purchases, aka us
by bluSCALE4 3y ago
After I found out that in GTA5, bad code loading a large JSON file made boot time jump from 2m to 6m, up to 15m. The JSON file was for in-game purchases, aka useless.
- zerocrates 3y agoThough I believe that was a delay specifically for GTA Online only, and those purchases are absolutely the key and only point of the online mode for Rockstar. Of course that doesn't mean it should have been loading so inefficiently regardless.
- frenchy 3y agoThe next verison of GTA should be a game where you get a gig with a corporation called Rockstar, and all your jobs are focused around making them money.
- rvba 3y agoMost companies not even bother to make their software usable what is baffling. Am I supposed to play a multiplayer game when it takes 10 minutes to open and another 5 in queue and then few before it starts? Blizzard launcher downloads 137 MB to launch some games EVERY time. In fact some game did not even start, probably due to mismatch of version on the patch server and game server. Nobody in Blizzard seems to notice nor care at all. The whole management board should be fired. I remember paying 10 dollars for starcraft remastered and it plain didnt work, because blizzard doesnt bother to fix their battle.net app (all they did was try to rename it to blizzard app). Now statcraft bw works, but it didnt for few weeks. You finish your work, want to start the game and it cant even start fast.
- bluSCALE4 3y agoThis happened with the Warcraft remake as well. Fans are trying to pick up the slack.