3 ms·
When I was a wee one in the 90s (teenager actually :D ) I tried to be interested in programming my Mac. I had the opportunity to learn how to program (Turbo Pas
by bigpeopleareold 3y ago
When I was a wee one in the 90s (teenager actually :D ) I tried to be interested in programming my Mac. I had the opportunity to learn how to program (Turbo Pascal) in school, and wanted to do something with that on my Mac. I vaguely remember that accessing a Pascal compiler was a bit out of reach. At the time there was MPW and Codewarrior and a ton of documentation in the form of the Macintosh Toolbox (for which I excitedly printed out - a number of Inside Macintosh editions). However, nothing stuck with it. I think all I had an evaluation version of Codewarrior only and I think MPW was a bit hard to come by (and being dated anyway.) I think it would have helped to have a tutorial or something, but I ended up getting very impatient with it and gave up for a few years, until I started with web development with a purchased toolchain (and serving on classic mac :D )
I was lucky to have my computer, but I grew up with a mentality from my parents that they will not buy something that I am only going to probably look at or play with once. With a thick enough price tag on compilers/IDEs, that crushed that interest for awhile. It wasn't only until my brother bought licenses to certain software, it became a bit more available. However, it was eventual access to Free software that changed everything for me. It's hard to put a price to something as valuable as free (in both ways) access to software to make a career out of and it goes well beyond the exchange value of software licenses.
Things have changed a bit and accessing any classic Mac stuff is easier and I have been a little curious again about making some silly classic mac application, if easily possible through emulation. HyperCard, AppleScript, etc. never interested me, but they very much had their purpose.