4 ms·
If you haven't already started a project then just don't use unity. There's a lot of really good stuff out there already that don't have such nebulous terms. F
by ClimaxGravely 3y ago
If you haven't already started a project then just don't use unity. There's a lot of really good stuff out there already that don't have such nebulous terms.
Feel free to send me a message and I can send you a list of alternatives. I don't consider myself much of an expert but for what it's worth I've been making games for almost 25 years.
- 40yearoldman 3y agoRoblox?
- em-bee 3y agocould you share that list right here please?
- ClimaxGravely 3y agoSorry I should have done that from the first place. Here's a quick one as I'm on a movie break. I'll make a note to update this in the morning. Haxe + Haxeflixel : pixel art games Haxe + Heaps : More general 2d/3d framework with webgl target Godot : I havent used it personally but I've had a myriad of co-workers tell me how good it is Monogame/FNA : Open source multi-target C# framework that more or less fits the XNA api. I love this one. Might be really good for C# programmers.
- ClimaxGravely 3y agoTo add to this, some people I've worked with are talking about the stride engine (formally known as Xenko). MIT/C# engine
- MrDrMcCoy 3y agoHere's a bunch, in no particular order: https://godotengine.org/ https://godotengine.org/ https://o3de.org/ https://o3de.org/ https://defold.com/ https://defold.com/ https://www.stride3d.net/ https://www.stride3d.net/ https://gdevelop.io/ https://gdevelop.io/ https://armory3d.org/ https://armory3d.org/ https://torque3d.org/engine/ https://torque3d.org/engine/ https://flaxengine.com/ https://flaxengine.com/ https://pragma-engine.com/ https://pragma-engine.com/ https://wickedengine.net/ https://wickedengine.net/ https://www.adventuregamestudio.co.uk/ https://www.adventuregamestudio.co.uk/ https://castle-engine.io/ https://castle-engine.io/ https://solarus-games.org/ https://solarus-games.org/