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He didn’t finish, he’s still porting it.
by generalpf 3y ago
He didn’t finish, he’s still porting it.
- MrLeap 3y agoSince this post, he got the 500k LoC core of the game running, rendering to the console in godot and responding to input. Astonishing, inspirational work.
- Sponge5 3y agoAstonishing and inspirational is the fact that the game has been in development for 15+ years and still is very well architected and designed to the point that it can be ported with such ease.
- theshrike79 3y agoThey did the smart thing and all of the game core is a separate C# package and they were using Unity mostly for the display bit. Zero game logic was trapped behind unity, so it was mostly just replacing a few idiosyncrasies between Unity and Godot (X vs x in coordinates and colors being floats vs ints)