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IMHO this article writes off Hypercard way too fast. It was a surprisingly capable language, especially when you start adding modules. It's a huge shame that
by jandrese 3y ago
IMHO this article writes off Hypercard way too fast. It was a surprisingly capable language, especially when you start adding modules. It's a huge shame that Apple crippled it so quickly by only shipping Hypercard Player with most machines. Had they kept the full development environment in the base OS it might still be around today.
- kalleboo 3y agoYeah I wonder how much longer HyperCard had survived if they had (1) Kept bundling it with Macs (2) Added proper integrated color support from day 1 when the Mac II came out