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"HyperTalk was both limited and limiting, as most came to discover" People did amazing things with hypercard. Anyone that says this probably wasn't there or wa
by mannyv 3y ago
"HyperTalk was both limited and limiting, as most came to discover"
People did amazing things with hypercard. Anyone that says this probably wasn't there or wasn't paying attention. I knew people who put whole museum collections, including audio, into kiosk-like stacks.
The problem with hypercard became complexity and geography: at some point you couldn't find anything and changes were impossible to control.
The thing is, that's the same problem people have today. Visual basic had the same essential problems.
In fact, you can argue that programs like Object Master and the Think! Series were the genesis of today's IDEs (even though OM was based on the smalltalk object viewer from what i remember). Back then programmers mocked IDEs.
- scelerat 3y agoI said it in another comment, but just wanted to reinforce this. The things people -- professionals and amateurs alike -- did with Hypercard were amazing. I think Hypercard faltered because of the confluence of a number of things, primarily: (a) Apple's years in the "desert" and Jobs' return, losing focus and then regaining it in a laser-like cut-all-that-is-not-essential reinvention, and (b) the advent of the web; cgi; php; mysql, etc. -- soon devoting effort to a Hypercard stack would be isolating oneself on a small and shrinking (relatively speaking) island
- scroot 3y agoSomeone needs to leak one of the early development versions of Hypercard 3, which was supposed to be some kind of heavy integration into the newest version of Quicktime