4 ms·
some gates need to be kept. if you use an LLM to generate a game for you, are you still a "game developer"? where does one draw the line? it's has to be somewhe
by adamrezich 3y ago
some gates need to be kept. if you use an LLM to generate a game for you, are you still a "game developer"? where does one draw the line? it's has to be somewhere, and
"understands what a 'game engine' necessarily entails such that 'making a simple single-threaded 2D platformer "from scratch (using libraries)" in C or equivalent' isn't a scary thing, but rather very, very simple and straightforward"
seems about as good of a bar as any—and it's a very, very low bar, one that anyone who is offended that they don't meet this criteria, should be able to achieve in two weekends, tops. then you can go back to using whatever general-purpose engine you want, secure in your improved knowledge about how games can made without using one.
you seem to think that my 2D platformer example is some outrageously difficult task, too scary for you to make, which is exactly what I'm talking about—you should intuitively understand how little I'm actually asking for here, instead of being outraged at my suggestion.