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I’m not into puzzles at all and is one of the reasons I find typical dev interviewing so frustrating, problems and puzzles are not interchangeable afaic. But m
by simonbarker87 3y ago
I’m not into puzzles at all and is one of the reasons I find typical dev interviewing so frustrating, problems and puzzles are not interchangeable afaic.
But my wife LOVES puzzles, her favourite type are nonograms. She’s spent many a long haul flight casually watching films while really just devouring these things one after the other.
They all end up making a picture of some kind (as far as I can tell anyway) so they scratch the itch of a logic puzzle and also the feeling of something creative, revealing the image at the end, be it a lions head, a windmill, landscape or whatever.
If you’re into puzzles and haven’t tried these I second hand recommend it. Second hand since I can think of nothing worse than these things but I enjoy seeing the satisfaction and enjoyment my wife gets out of them.
Them
- neontomo 3y agoI love this comment, probably because I relate so much. I enjoy designing puzzles more than actually solving them. The one exception is crosswords.
- simonbarker87 3y agoInteresting, I suppose the problem of creating the puzzle gives the tangible outcome of knowing that you made something for others to enjoy - which relates to the sibling comment to this and my reply.
- dietr1ch 3y agoI find that both, puzzles and problems can pet your brain with the reward of getting something right through reasoning. I guess the joy you get from problems maybe stems from the results or impact beyond the reasoning and solving part.
- simonbarker87 3y agoExactly, the best part of a problem is the solution and its positive impact. Also, a viable solution to a problem is to go around it/avoid it. Since a puzzle (to me) has no tangible impact/benefit the best solution is to simply go around it/avoid it … which apparently misses the point!
- deleted 3y ago[deleted]