3 ms·
I've been playing Red Dead Redemption 2 recently. When it comes to 3D nature scenes, this game is state of the art, and incredible in its attention to detail.
by esperent 3y ago
I've been playing Red Dead Redemption 2 recently. When it comes to 3D nature scenes, this game is state of the art, and incredible in its attention to detail.
Still, one of the things that stands out to me is how fake the small movements of leaves, grass, and flowers in the wind still feels. The actual physics of tree branches as you push past them isn't bad, but you can't use the physics engine for every leaf. The wind in trees and grass is still just a randomized oscillation of some kind that doesn't quite feel real.
So I was immediately struck that this technique would be an improvement, perhaps using animated billboards. But it would come with its own issues - can't be done in real time any more than physics, for example, so it would be hard to use it for real time weather systems. And anyway, in that case since you're using a transparent video, there's probably easier ways to make it.
- solardev 3y agoRDR2 was good for its time, but is it really state of the art these days? Seems like other games have pretty good grass... Horizons Forbidden West: https://youtu.be/COY-pKl1BJY?si=uDrWYAqAlAiNVKZ8&t=16 https://youtu.be/COY-pKl1BJY?si=uDrWYAqAlAiNVKZ8&t=16 Crysis 3: https://www.youtube.com/watch?v=4_WwYMFS8EM https://www.youtube.com/watch?v=4_WwYMFS8EM Zelda BOTW: https://www.youtube.com/watch?v=1T7Z-u_JfmE https://www.youtube.com/watch?v=1T7Z-u_JfmE Or in UE5: https://youtu.be/Dj60HHy-Kqk?si=-iLHHWEH3cOEo-2L&t=42 https://youtu.be/Dj60HHy-Kqk?si=-iLHHWEH3cOEo-2L&t=42 https://www.youtube.com/watch?v=AShGmWyFamY https://www.youtube.com/watch?v=AShGmWyFamY https://www.youtube.com/watch?v=ZP_9DUhXVbk&t=2s https://www.youtube.com/watch?v=ZP_9DUhXVbk&t=2s