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Also, video games != casual games. The point of this article was that casual games might be counter-cyclical due two their revenue model which differs from trad
by sgoraya 18y ago
Also, video games != casual games. The point of this article was that casual games might be counter-cyclical due two their revenue model which differs from traditional video games.
Agreed to a certain extent, but my opinion also applies to casual games since more and more people are choosing games, whether casual or otherwise, as their preferred mode of entertainment. The industry is probably still growing as you mentioned and this is one of the reasons why I think the industry is recession proof as there is still quite a bit of room for growth. (Room for growth != to recession proof, I know, but it is one of the factors)
Regarding the point about youth, I would argue that older demographics are finding games to be a great form of entertainment, not just the youth of the 80's - The Wii and other platforms (casual games among them) are really making gaming more accessible than ever before.