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Disagree. My argument is that Apple have been ignoring it pretty much completely. If a significant user base of PC users had OSX, then with a bit of TLC/ devel
by sundvor 3y ago
Disagree. My argument is that Apple have been ignoring it pretty much completely.
If a significant user base of PC users had OSX, then with a bit of TLC/ development from Apple I'm sure it'd be a very viable platform for gaming as well.
I.e. Microsoft are going a crap load of work behind the scenes to provide the best gaming experience, so Apple would have to step up their (sorry) game to compete.
- toast0 3y ago> Disagree. My argument is that Apple have been ignoring it pretty much completely. Worse than ignorning really. Games for windows from years ago largely still work. Games for Mac Os X don't because Apple regularly breaks compatability. This means the long tail of late sales won't happen without more developer effort, which isn't usually available.
- makeitdouble 3y agoI second toast0's point. Apple didn't ignore desktop gaming, they actively gave the middle finger to the whole community, repeatedly, and iOS was the only bridge that was thrown to restore some kind of decent relationship. See nvidia basically banned from the macos ecosystem, or the whole fight with Epic as they couldn't come to any resemblance of a compromise.
- chaostheory 3y agoImo the bigger point that you’re missing is that Mac OS wouldn’t be Mac OS without limiting its hardware compatibility. Its stability and usability is directly tied to just having to support so few hardware profiles compared to the nightmare Microsoft has to deal with for decades. Also as others have already pointed out, Apple has historically hated games. The only reason they tolerate it now is because of the massive revenue it brings with iOS