3 ms·
The other elephant in the room is that the owner of Unity's main competitor is quite a bit larger than it is. I can't say that anything Unity buys would give it
by yterdy 3y ago
The other elephant in the room is that the owner of Unity's main competitor is quite a bit larger than it is. I can't say that anything Unity buys would give it a market advantage.
- meheleventyone 3y agoSecond place and the niche for mobile which is lucrative and ‘XR’ which isn’t but could be isn’t too much to sniff at. I think it’s a mistake to think a healthy market is two companies or that the only thing spending buys is absolute dominance.
- yterdy 3y agoI don't disagree. Please don't take my statement as a defense of Unity. The intended implication was, "A market sans Unity is not a robust and competitive space, it's Unreal as a monopoly." I don't know if there are many other options for mobile, but for XR (in this phase where UX norms are being hashed out), I really hope that people look beyond the two, and even dark horse Apple, to what Snap is doing. Even further: look at what people are doing with Dreams on the PS4/PS5 (https://twitter.com/MartinNebelong https://twitter.com/MartinNebelong). Part of why this hurts is that we let ourselves be taken in by a singular platform... again. Maybe standards with plenty of authoring options instead of cottage industries, next time.
- gmerc 3y agoUnreal isn’t anywhere close to monopoly space. Especially not in mobile
- HellDunkel 3y agoCryengine, lumberjack, godot..
- yterdy 3y agoMostly because Unity exists.