5 ms·
That's highly dependent on access patterns and domain space. When I was optimizing for render sorting on mobile hardware we knew we would never see 2k+ drawcal
by vvanders 3y ago
That's highly dependent on access patterns and domain space.
When I was optimizing for render sorting on mobile hardware we knew we would never see 2k+ drawcalls and cache aware tuning gave us huge end-user facing benefits.