4 ms·
Microsoft is honestly a better fit given Unity's C# roots and Visual Studio integration. But I find it hard to imagine Microsoft being all that interested in Un
by timmytokyo 3y ago
Microsoft is honestly a better fit given Unity's C# roots and Visual Studio integration. But I find it hard to imagine Microsoft being all that interested in Unity these days. They're already attracting intense antitrust scrutiny vis-a-vis their attempted Activision-Blizzard acquisition.
- jwells89 3y agoGiven the ubiquity of tech debt in Unity I could see Apple maintaining support for the current C# version for the time being and in the long term, replacing it with a full rewrite based around Swift with a temporary C# compatibility layer to pull the ecosystem through the migration, which wouldn't be everybody's cup of tea but could be interesting.
- solardev 3y agoThat's a really interesting idea. I'm pretty sure the Blizivison acquisition went through in both the US and EU. Microsoft's not really a huge player in gaming; Xbox and Windows combined are still tiny compared to the other consoles and mobile platforms. And if they use a similar playbook like they did with the acquisition (promising cross platform compatibility for a decade or so), they honestly wouldn't be the worst stewards. Today's Microsoft is kinda slow and boring, but that's probably the kind of business you want managing a game engine. Reliable, stable to the point of being stale, but reliable. No sudden surprises that give you 3 months to reinvent your last five years of work.