4 ms·
some of those companies that are at the bottom of this letter, are one of the worst i've ever seen. many of them are known to just copy other indie games, and j
by paxo 3y ago
some of those companies that are at the bottom of this letter, are one of the worst i've ever seen. many of them are known to just copy other indie games, and just heavily monetize them.
- varelse 3y ago[dead]
- gjsman-1000 3y agoI looked at those companies and thought, “you wish you were stakeholders.” Tell me when the developers of Among Us, Pokemon, GRIS, Cuphead, Hollow Knight, Ori, Cities: Skylines, etc. join the letter.
- johnnyanmac 3y agotell you when the (relatively speaking) peanut gallery joins in? You may not have heard of them but each of these companies have a billion downloads in their portfolio minimum. This is massive that they all rejected this.
- galleywest200 3y agoOnly Among Us in this list uses Unity.
- gjsman-1000 3y agoI updated the list. I’m sorry - Stardew Valley is not unity, and “Nintendo” wasn’t specific enough to referring to some of their Pokémon projects. (I also added everything after “Pokémon” in the list after this comment and they all use Unity.)
- astura 3y ago>“Nintendo” wasn’t specific enough to referring to some of their Pokémon projects. Nintendo does not develop the Pokemon games - Game Freak does. Nintendo, however, does publish some of the Pokemon games and does partially own the Pokemon IP through The Pokemon Company.
- ykonstant 3y agoI am pretty sure Hollow Knight uses Unity.
- dotnet00 3y agoConsidering that as paid games, none of them have ads in them, I'm not sure what point you're trying to make since they can't meaningfully join in to a boycott of IronSource and Unity ads by virtue of not using them in the first place?
- flutas 3y ago> Tell me when the developers of Stardew Valley, Among Us, Nintendo, etc. join the letter. You're missing the point entirely. This is for FTP ad supported games, the 2 you mention (of which only one actually uses Unity) are all paid games. How about the big studios pulling support for Unity: Massive Monster (Cult of the Lamb): https://twitter.com/MassiveMonster/status/1701808567140102633 https://twitter.com/MassiveMonster/status/170180856714010263... Mega Crit (Slay the Spire): https://twitter.com/MegaCrit/status/1702077576209207611 https://twitter.com/MegaCrit/status/1702077576209207611 Inner Sloth (HEY LOOK, AMONG US): https://twitter.com/InnerslothDevs/status/1701731398498013575 https://twitter.com/InnerslothDevs/status/170173139849801357... and plenty of others I'm too lazy to pull up.
- ncallaway 3y agoThis letter is about turning off Unity Ads. From you list, none of the games I’ve played (Among Us, GRIS, Hollow Knight, Ori) use Unity Ads. Why would they join this letter?
- deleted 3y ago[deleted]
- omoikane 3y agoI only recognize one of the company listed, for exactly the same reason you described. https://en.wikipedia.org/wiki/Voodoo_(company)#Criticism https://en.wikipedia.org/wiki/Voodoo_(company)#Criticism
- dgb23 3y agoTo me this seems shameless and of poor taste.
- thih9 3y agoI looked at hole.io vs donut county. I have played neither. From app store descriptions, hole.io looks like a casual mobile game and donut county seems a polished and complex product, with storyline and quality art. It reminds me of 2048 vs threes. Thing is, sometimes I prefer a casual game. The copying is still poor taste, I agree with that. At the same time the titles can be different and respond to different market needs. I’m not sure what to think of that or about the industry as a whole. Especially since when I searched donut county on the app store, there were more copycats.
- JoeOfTexas 3y agoFunny, because Google denied my Hole genre game that was real multiplayer. Their reason was that it was too similar to Hole.io, which was single player.
- withinboredom 3y agoIs competition not allowed in the marketplace? That seems weird.
- JoeOfTexas 3y agoVoodoo spends big $$ on advertisement. Special treatment.
- MaxikCZ 3y agoDisgusting
- copx 3y agoThe interesting part is who is not on the list e.g. HoYoverse. It has been speculated by many that this is all about Unity Technologies wanting a much larger share of the billion dollar profits of the gatcha games based on Unity. If all indie devs quit Unity, but HoYoverse (the company behind the money printing press "Genshin Impact") does not, it would still massively increase the profits of Unity Technologies. Of course because we are literally talking about billions of dollars on the table here HoYoverse & Co will probably all try sueing first.
- johnnyanmac 3y agoFrom what I heard, Unity China is not actually owned by Unity, and Hoyoverse has a stake in Unity China: https://www.gamesindustry.biz/unity-reportedly-looking-to-separate-china-unit-from-main-business https://www.gamesindustry.biz/unity-reportedly-looking-to-se... So the answer here may legitimately be that Hoyoverse isn't affected by this.
- saladprince 3y agoWhy are people so misinformed and spreading misinfo around? Genshin is using a highly customized Unity Engine bound under Unity China and the developer hoyoverse is a major shareholder in Unity China as well. Unity China is a separate entity from Unity Technologies. https://blog.unity.com/news/unity-forms-new-venture-to-manage-china-operations https://blog.unity.com/news/unity-forms-new-venture-to-manag...