6 ms·
A quaternion is not a 4x4 transformation matrix. In game development context, it usually refers to a structure consisting of 4 floats and is always assumed to b
by andersa 3y ago
A quaternion is not a 4x4 transformation matrix. In game development context, it usually refers to a structure consisting of 4 floats and is always assumed to be normalized.
Maybe reading this comment helps: https://news.ycombinator.com/item?id=37527928#37529562 https://news.ycombinator.com/item?id=37527928#37529562
- lobf 3y agoI love that the replies are kind of reinforcing OPs point that nobody seems to understand