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When I worked on iOS games, I ended up having to ban all jailbroken devices. I didn’t like doing it, but basically - every cheater we found was using a jailbrok
by a_t48 3y ago
When I worked on iOS games, I ended up having to ban all jailbroken devices. I didn’t like doing it, but basically - every cheater we found was using a jailbroken phone, the number of non cheaters with jailbroken phones was tiny, and it would have basically taken up all my time to deal with cheaters rather than implement fun features. I’d have just ignored them if it wasn’t for the fact that they made the leaderboards look really fake.
- _silicon 3y ago“I didn’t like doing it” doesn’t make this any better. It’s just hammering another nail in the coffin of device ownership.
- a_t48 3y agoPlease, our mediocre AA gatcha game did nothing to you nor the overall jailbreaking ecosystem. Don’t you think that’s being a bit dramatic?
- TheHappyOddish 3y agoThey definitely overdramatised the wording, but their point is valid - the 'normalisation by a thousand cuts' is a real phenomenom, and a bad one.
- a_t48 3y agoI'll agree with that, but on my side I wasn't faced with a whole lot of options either.