2 ms·
I've played some TTRPGs that have a d6-based system that I really like. The basic idea: you build your dice-pool out of only d6, roll it, and take the best sing
by nrclark 3y ago
I've played some TTRPGs that have a d6-based system that I really like. The basic idea: you build your dice-pool out of only d6, roll it, and take the best single value that you rolled. Most player rolls use 2-3 dice, and the pool caps out at 5 dice.
If your best value is 6, the result is "success with nothing bad". If it's 4-5, the result is "success with a consequence". If it's 3 or lower, the result is "failed with a consequence".
Special-cases: a 0d6 dice-pool is rolled by rolling 2d6 and picking the worst value. And if two (or more) of your dice come up as 6, it's "success with an extra benefit".