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Godot is completely free but I still suggest trying to write your own small frameworks. A lot of Unity’s code is third party. All their 2d rigid body physics is
by slowhadoken 3y ago
Godot is completely free but I still suggest trying to write your own small frameworks. A lot of Unity’s code is third party. All their 2d rigid body physics is Erin Catto’s Box2D.
- hnthrowaway0315 3y agoYup, I always believe writing a simple 2d engine gives a lot of insights about why commercial engines do this or that. Even as simple as a tile based Ultima-spinoff engine, it's still a lot of work.
- slowhadoken 3y agoTo a casual developer who wants to implement a simple fun idea it’s overkill but if you love making games it’s essential. You can learn stuff from using video game frameworks too.