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Nah, we used and paid for Unity because the licensing structure we signed on with made sense. They’re literally changing the terms on us in a way we cannot push
by berkle4455 3y ago
Nah, we used and paid for Unity because the licensing structure we signed on with made sense. They’re literally changing the terms on us in a way we cannot push back against. Games made years ago are subject to this new fee structure. Games which are no longer sold at the same nominal price and a massive existing install base who anytime they reinstall our game we get the privilege of paying Unity each time forever.
- paulmd 3y ago> Nah, we used and paid for Unity because the licensing structure we signed on with made sense. They’re literally changing the terms on us in a way we cannot push back against. Games made years ago are subject to this new fee structure. and you can still do this with the software codebase released before april 3rd, you just don't get ongoing development. this may, of course, involve rollbacks etc, you need to rebase onto the older version not the one that's been out for the last 5 months. But the license does explicitly allow you to do this. > Unity may update these Unity Software Additional Terms at any time for any reason and without notice (the “Updated Terms”) and those Updated Terms will apply to the most recent current-year version of the Unity Software, provided that, if the Updated Terms adversely impact your rights, you may elect to continue to use any current-year versions of the Unity Software (e.g., 2018.x and 2018.y and any Long Term Supported (LTS) versions for that current-year release) according to the terms that applied just prior to the Updated Terms (the “Prior Terms”). The Updated Terms will then not apply to your use of those current-year versions unless and until you update to a subsequent year version of the Unity Software (e.g. from 2019.4 to 2020.1).