3 ms·
It's not just a mobile game engine, it's an everything game engine. They support (nearly?) every platform. That does take some work. Even so, 8000 employees do
by mcv 3y ago
It's not just a mobile game engine, it's an everything game engine. They support (nearly?) every platform. That does take some work.
Even so, 8000 employees does sound a lot. And if they're losing a billion per year, it sounds like they have no revenue at all.
- whatyesaid 3y agoEpic Games only had about 2,000 in 2020 and they also develop games, store front (although really slowly), so it's at least a 4x more than they need. But also their previous monetization seems to try charge per professional developer which is a limited audience compared to consumers, especially if you want to maintain a AAA engine (which it seems Unreal is favoured still) given it seems fast pace techniques & improvements. Maybe by selling cloud servers for networking, which I think maybe they were too expensive compared to alternatives.