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How many such game development companies actually are there? I see a lot of aging engines out there, and companies that jumped to unreal, but I have by no means
by RugnirViking 3y ago
How many such game development companies actually are there? I see a lot of aging engines out there, and companies that jumped to unreal, but I have by no means broad knowledge
- hokumguru 3y agoCertainly not an expert but top studios like Bethesda and CDPR maintain their own engines with an order of magnitude less employees. They make games too.
- derstander 3y agoCDPR seems to be switching to Unreal. https://arstechnica.com/gaming/2022/03/the-witcher-will-return-as-a-triple-a-rpg-shifting-to-unreal-engine-5/amp/ https://arstechnica.com/gaming/2022/03/the-witcher-will-retu...
- grumple 3y agoThey also produce games that are very similar to their other games, with similar mechanics, while Unity has to support a far more diverse set of games (basically anything 2d or 3d), and presumably has to continually offer a wider set of cutting-edge features.
- 0x457 3y agoGiven the state of Creation Engine, I wouldn't say that Bethesda maintains their engine well. CDPR is switching to Unreal. CP2077 launch issues were mainly due to their engine not being capable of handling such large games.
- ChoGGi 3y agoOff the top of my head, there's Larian Studios (bg3), and Haemimont Games (ja3).
- aaarrm 3y agoI know the devs of Hades have a custom engine and they are by no means a large studio
- nylonstrung 3y agoThat's a 2D single-player game— it gets way harder if you're trying to emulate the feature set of Unreal/Unity Source: game dev using unreal
- intelVISA 3y agoid Tech is pretty solid
- devnullbrain 3y ago>aging engines Gaming companies get a lot of crap for this - it seems unfair. The OS I'm using to write this is a relative newcomer at only 30 years old. Obviously, it has changed a lot in that time, but so have the engines. Most software doesn't get rewritten, it evolves.