4 ms·
Compared to the cost and power of any of the hardware and software we are talking about it is insignificant. If you want to do toy programming on a budget ther
by whiddershins 3y ago
Compared to the cost and power of any of the hardware and software we are talking about it is insignificant.
If you want to do toy programming on a budget there are a million arduino-like things out there.
I recently saw calculations on the price of say, just iOS alone. It being equivalent to multiple Manhattan projects. Regardless of how accurate that estimate is, the general point remains.
Do I think Apple should make developing for non-distribution on the iPhone free? Yes. Do I think there is an argument that is almost a moral obligation? Possibly.
But what you get for like 30 cents a day with a developer account is mind boggling. I mean, that was the initial point wasn’t it? These are insanely capable and meticulously engineered pieces of technology.
Edit:
I can even argue it is an ethical obligation that Apple should allow all users to install non App Store apps if they explicitly so choose. And I have argued that in the past.
But I separate this from the evaluation of the value proposition offered by an Apple Developer account.
- nixpulvis 3y agoWhat you are missing is that basically everyone needs a phone, not everyone needs an arduino. There is a fundamental difference between even 30¢ and free. Make developing free and suddenly you’ll have more developers. Now it’s a whole other discussion of if that’s a good thing or not. But I personally like to believe that everyone should be able to develop as a hobbyist. The commercialization of software is often at odd with it’s users. Not so much when people are doing things for themselves and for fun. Just my 2¢