2 ms·
Can I play "guess the rendering technique"? I assume that the longest-running pixel shader implements deferred shading, and the longest-running compute shader i
by nxobject 3y ago
Can I play "guess the rendering technique"? I assume that the longest-running pixel shader implements deferred shading, and the longest-running compute shader is doing some form of light transport, with the many texture reads doing some form of ray gathering resulting in few writes.
- MindSpunk 3y agoMost modern AAA engines do deferred lighting/shading in compute too
- brucethemoose2 3y agoBGS games are notorious for really weird bottlenecks, like Skyrim's much loathed CPU shadows.