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I’m aware of the various assets stores and anyone who compares them has never used Unity’s. There’s plenty of places to get 3D models. There’s one place to get
by gabereiser 3y ago
I’m aware of the various assets stores and anyone who compares them has never used Unity’s. There’s plenty of places to get 3D models. There’s one place to get game ready, rigged, low poly, high quality models and assets.
Every store requires work on the devs part, Unity’s doesn’t (or extremely little).
I also don’t want to give Unity any more money so buying assets from them and porting them isn’t my idea of a good time.
- johnnyanmac 3y agowell I guess that's my personal issue. my projects weren't going for low poly so that's probably where Unity's asset options just fall off a cliff for me. Granted, I was off the unity train for over a year for personal reasons, but it still helped get me into industry.
- hutzlibu 3y ago""and anyone who compares them has never used Unity’s" Blender has also an asset store btw, but not really comparible (yet)." So .. just what I said?