4 ms·
for really small teams, does godot make more sense? I've always heard Unreal is too much to chew on
by koromak 3y ago
for really small teams, does godot make more sense? I've always heard Unreal is too much to chew on
- johnnyanmac 3y agofor 2D or simple 3D games, sure. Godot should be able to do enough to enable a small team to launch a game. You just have to keep in mind that console support won't be as robust and smooth as UE.