4 ms·
Square enix spent millions on their in house engines (luminous engine). They have a good report on how and why it wasn't a great investment (10 year delays on p
by stuckinhell 3y ago
Square enix spent millions on their in house engines (luminous engine).
They have a good report on how and why it wasn't a great investment (10 year delays on projects).
They've switched to unreal for everything now.
- jsnell 3y agoI'm not having any luck finding this. Do you happen to have a link?
- stuckinhell 3y agohttps://www.gamezone.com/originals/square-enix-needs-to-tighten-its-belts-a-story-of-budgets-and-engines-jum9/ https://www.gamezone.com/originals/square-enix-needs-to-tigh...
- raytopia 3y agoIt seems like part of the problem is they're being poorly managed https://www.gamedeveloper.com/business/report-square-enix-mismanagement-ad-hoc-dev-process https://www.gamedeveloper.com/business/report-square-enix-mi...
- johnnyanmac 3y agoI mean, not everything. It was criticized all over but Forspoken was still a 2023 release for Luminous. On top of that, FF16 is using some custom engine as well. People assume it's a fork of FF14's engine, but nothing official.