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I feel like there ought to be a really good open source game engine competing with Unity and Unreal, but I’m unfamiliar with any.
by Robotbeat 3y ago
I feel like there ought to be a really good open source game engine competing with Unity and Unreal, but I’m unfamiliar with any.
- gustavus 3y agoGodot and yes although it isn't at parity at this point as more people adopt it it will increase in the number of features, especially if people choose to support it monetarily.
- lux 3y agoGodot Engine is coming along nicely https://godotengine.org/ https://godotengine.org/
- ceeam 3y agoSadly I haven't seen a (semi)professional, serious, 3D game made in Godot yet.
- __loam 3y agoCruelty Squad
- johnnyanmac 3y agoSonic Color's remaster. But it's not a good example when talking about stability. I feel half of it is on the engine and half on the fact that they were porting a Wii game to modern consoles (despite being gen 7, the Wii had ancient techniques for lighting and textures. Which is where many issues of the port came from).
- minimaxir 3y agoThe Sonic Colors Remaster had an infamous strobing issue on the Switch before it was fixed. Cassette Beasts, a great game on Godot (https://godotengine.org/article/godot-showcase-cassette-beasts/ https://godotengine.org/article/godot-showcase-cassette-beas... ), had weird performance issues for a relatively simple graphics game. Godot on consoles isn't as seamless as Unity, unfortunately.
- stuckinhell 3y agoHearing cassette beasts has performance issues is crushing to me. I was really hoping to switch to godot.
- ED_Radish 3y agoCassette Beasts is Octopath Traveler esque 3D and it's been getting pretty rave reviews
- ceeam 3y agoMight be 3D-based internally, don't know, but it looks like an isometric pixelated platformer.
- LightHugger 3y agoit's rendered in 3d though plays in 2d, deltaV: rings of saturn is great.
- TillE 3y agoGodot is already a great, viable option for many games, and it's only getting better with each point release. Official (paid) console ports are coming in the near future. An asset store is coming, probably next year. It's not a drop-in replacement for Unity, but nothing is.
- malermeister 3y agoSounds like you were waiting for Godot.
- gabereiser 3y agoThere’s quite a few. The biggest one right now is Godot. There’s still MonoGame, Open3D, Unreal, and others. Unity has one thing these others don’t (outside of Unreal) and that’s a healthy asset store. Solo indie devs aren’t necessarily the best artists. We know the math, but lack the eye.
- hutzlibu 3y ago"We know the math, but lack the eye." I do have the eye, but lack the skills in my hand. I can do shiny art, but am so slow compared to an skilled artist. So why should I do their jobs? Blender has also an asset store btw, but not really comparible (yet). But the blender foundation would be a player I would trust to invest in them. I always stayed away from unity and it seems my gut feeling was right.
- gabereiser 3y agoI’m aware of the various assets stores and anyone who compares them has never used Unity’s. There’s plenty of places to get 3D models. There’s one place to get game ready, rigged, low poly, high quality models and assets. Every store requires work on the devs part, Unity’s doesn’t (or extremely little). I also don’t want to give Unity any more money so buying assets from them and porting them isn’t my idea of a good time.
- johnnyanmac 3y agowell I guess that's my personal issue. my projects weren't going for low poly so that's probably where Unity's asset options just fall off a cliff for me. Granted, I was off the unity train for over a year for personal reasons, but it still helped get me into industry.
- hutzlibu 3y ago""and anyone who compares them has never used Unity’s" Blender has also an asset store btw, but not really comparible (yet)." So .. just what I said?
- 3y ago