3 ms·
Blueprints are extremely useful in prototyping at the very least, not just in the initial stages of development but for adding new systems. There is nothing wro
by bradleyishungry 3y ago
Blueprints are extremely useful in prototyping at the very least, not just in the initial stages of development but for adding new systems. There is nothing wrong with them and the idea that LLM’s are going to replace blueprints is ridiculous. Sure, you will be able to have them write a block of collision code, but gamedev is one of the most complicated fields in terms of having an understanding of what your state is and what references what.
LLM’s can spit out code without understanding the problem, but understanding the problem is 99% of gamedev