2 ms·
If it's 50k for 500k revenue then you think it's reasonable for Unity to charge twice the price of Unreal engine's royalties, plus additional liabilities for an
by spywaregorilla 3y ago
If it's 50k for 500k revenue then you think it's reasonable for Unity to charge twice the price of Unreal engine's royalties, plus additional liabilities for any future installs of the game that customers previously purchased and will no longer be paying for.