4 ms·
A semi-forgotten but viable and healthy business model (with roots in the Shareware tradition) for mobile games is the free-with-unlock. Not F2P where the IAPs
by mortenjorck 3y ago
A semi-forgotten but viable and healthy business model (with roots in the Shareware tradition) for mobile games is the free-with-unlock. Not F2P where the IAPs are different quantities of “gems” or “coins,” but a single “unlock” IAP that gets you the rest of the game if you enjoyed the free content.
The per-install fee instantly makes this model unviable.
- mcpackieh 3y agoGreat point, Unity should add a free demo exception then.
- lesuorac 3y agoUnity should've talked to people before announcing the changes. This is an unforced error on Unity's part and while historical performance does not promise future performance; you really can expect Unity to make large blast-radius changes in the future without consulting you.