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Roblox is an example of this, and Fortnite is following its lead: the game is the social network, the distribution platform, the development target, and the run
by dleslie 3y ago
Roblox is an example of this, and Fortnite is following its lead: the game is the social network, the distribution platform, the development target, and the runtime for other games. There's an entire generation of kids for whom "Video Gaming" is synonymous with Roblox or Fortnite, rather than Steam, Xbox or Playstation.
Interestingly, it seems like Nintendo is still its stalwart and indefatigable self; unrelentingly unstoppable and irreplaceable.
- stuckinhell 3y agoWow, thats a mind blowing example.
- Macha 3y agoAnd Minecraft before those and call of duty before that, and wow/RuneScape before that. Call of Duty at least relied on Xbox Live, I guess but the others were their own ecosystems
- duxup 3y agoThe social aspects are huge on Roblox, but so is the ease of just ... trying lots of stuff quickly. When I watch my son play with his friends they hop from game to game a lot, often trying out new games, similar, or completely off the wall. It's a wild ecosystem that offers a crazy amount of variety. That ease of access to the variety I think is a big reason for the success.
- gustavus 3y agoIts funny you mention that. The enormous variety of games is what kept me on WC3 Battle.net for hours and hours at a time.