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> I find this an odd statement because from my perspective there aren't any AAA titles written in Unity either. They are all proprietary engines or Unreal nowad
by ammar2 3y ago
> I find this an odd statement because from my perspective there aren't any AAA titles written in Unity either. They are all proprietary engines or Unreal nowadays.
I dunno what your definition of AAA is but Cities: Skyline, Hearthstone, Genshin Impact?
- pdpi 3y agoI’d say that AAA are the rough equivalent of major Hollywood productions. Looking at Wikipedia for budgets and box office for a few high profile films: Everything Everywhere All At Once had a budget in the $14M to $25M range, for a $141M box office. The Batman made $771M from a $185M-$200M budget, and Multiverse of Madness made $959M off a $294M budget. EEAAO is a AA, maybe an A film where Batman and MoM are AAA, you couldn’t even produce The Batman or MoM with all the revenue from EEAAO. Nonetheless, EEAAO was by far the most successful of the three, both in terms of critical acclaim and in terms of return on investment. Likewise, Hearthstone is definitely not a AAA game. It’s deliberately a much smaller product than Blizzard’s other games. Cities Skyline is the product of a tiny 30ish person company, published by a publisher famous for lower profile, lower production value games. Paradox as a publisher is about the same tier as A24: Very successful in their respective niches, but not their industries’ 800-pound gorillas.
- ammar2 3y agoYeah those first two are AAA publishers rather than games. Genshin impact though is definitely in the AAA category, it pulls in billions and had an initial budget (they put out constant updates) of $100M
- deleted 3y ago[deleted]