3 ms·
10 years ago Unity wasn’t trying to shoot every developer that uses them in every organ that matters. That’s changed. Unity won’t be able to last this because
by aaomidi 3y ago
10 years ago Unity wasn’t trying to shoot every developer that uses them in every organ that matters.
That’s changed. Unity won’t be able to last this because it’s impossible to make the economics of it work. So even if the alternatives aren’t as good, people are going to have to use it. It’s not really optional.
- johnnyanmac 3y agoThis is true, but it's not like Godot is the "best alternative". for a medium-large sized team, it's only the best alternative if you have overly rigid reasons to not use Unreal Engine or your 3d game (if you have a 2D game, you are probably better off using GameMaker. Or perhaps going back to Monogame).