4 ms·
I'm only a wannabe/hobby game developer, so take my opinion with a spoon of salt, but this is: 1. Desperately needed; 2. Even if it's completely hands-off and
by rollcat 3y ago
I'm only a wannabe/hobby game developer, so take my opinion with a spoon of salt, but this is:
1. Desperately needed;
2. Even if it's completely hands-off and works perfectly, still just step 1 of many, and a huge cost for any studio: retooling, lost expertise/experience, loss of momentum.
In any circumstance any company that can swallow the change of the pricing model, or that wasn't locked into Unity in the first place, will come out way ahead. A project like this gives the rest a fighting chance.