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Godot Game Engine
- TekMol 3y agoAny demos of that can be played directly in the browser?
- SXX 3y agohttps://itch.io/games/platform-web/tag-godot https://itch.io/games/platform-web/tag-godot
- deleted 3y ago[deleted]
- jaltekruse 3y agohttps://itch.io/games/tag-godot/tag-open-source https://itch.io/games/tag-godot/tag-open-source You can look through this list for games that have the little "playable in browser" badge, but that doesn't appear to be a search filter option. You can also remove the open source tag from the filter to get more results. Here are direct links to some examples https://mahda.itch.io/scream https://mahda.itch.io/scream https://alzter-s.itch.io/supertux-classic https://alzter-s.itch.io/supertux-classic Edit: see the comment from sxx, they found the right filter. There is a "platform" field that can be set to web, separate from the tags.
- koolala 3y agohttps://editor.godotengine.org/releases/4.2.dev4/ https://editor.godotengine.org/releases/4.2.dev4/
- omoikane 3y agoNot exactly what you asked for, but I would recommend watching the showreels if you just want to see some highlighted project demos: https://godotengine.org/showcase/ https://godotengine.org/showcase/
- kelseyfrog 3y agoI can't help but wonder what would be the pros and cons of Godot instituting an Open Games project in the same way Blender has Open Movies[1]? 1. https://studio.blender.org/films/ https://studio.blender.org/films/
- cridenour 3y agoI’ve been working with Godot 4 on a multiplayer open world survival crafting game for just over a year now - and launched into Early Access back in May[0]. Happy to answer any questions about Godot! [0] https://store.steampowered.com/app/2159650/Drift/ https://store.steampowered.com/app/2159650/Drift/
- migdall 3y agoCongrats on reaching Early Access. What networking framework did you use? I am exploring Unity’s Netcode for GameObjects package, does Godot have a similar package that developers can use?
- cridenour 3y agoFor networking I use a combination of Godot's RPC commands[0], their new high-level nodes[1][2] and a fork of GodotSteam[3], which passes it all through Steam's INetworkMessages framework. [0] https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html https://docs.godotengine.org/en/stable/tutorials/networking/... [1] https://docs.godotengine.org/en/stable/classes/class_multiplayerspawner.html https://docs.godotengine.org/en/stable/classes/class_multipl... [2] https://docs.godotengine.org/en/stable/classes/class_multiplayersynchronizer.html https://docs.godotengine.org/en/stable/classes/class_multipl... [3] https://github.com/cridenour/GodotSteam https://github.com/cridenour/GodotSteam
- dgrin91 3y agoWhat do you think is the biggest missing features from Godot that is in Unity?
- cridenour 3y agoAn active paid asset marketplace, specifically for systems and templates. There is movement on this front, but it's slow. Right now if you don't want to build it, you have to hope someone is offering it for free - where in Unity there are many options for almost anything you can think of varying quality/price. It's just such a game changer for prototyping or just being new to game dev.
- fnordpiglet 3y agoRelevant to latest news on unity licensing change, how big a delta is there between unity and godot? I imagine it’s huge but curious as not all the unity games I see seem to require a powerful game engine like unity.