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A lot of games don't cost millions to develop. In particular, I associate Unity more with indy games rather than AAA. Those sorts of devs don't have a lot of l
by harimau777 3y ago
A lot of games don't cost millions to develop. In particular, I associate Unity more with indy games rather than AAA.
Those sorts of devs don't have a lot of leverage.
- philistine 3y agoCities: Skyline, Rust, Hearthstone, Cuphead, Disco Elysium, Kerbal Space Program. Those might not be the ginormous games you're thinking of but Unity is far from exclusively used by very small studios. Utlimately, I guess it's a question of definition: can you point me to a commonly agreed industry definition of AAA and indie?
- littlekey 3y agoFor what it's worth, I think Hearthstone in particular very much qualifies as "ginormous".
- philistine 3y agoBy the way, I learned that the latest Pokémon games, Shining Pearl and the other one are made with Unity. That is a 1000% ginormous. https://www.nintendolife.com/news/2021/11/looks-like-pokemon-brilliant-diamond-and-shining-pearl-are-unity-engine-games https://www.nintendolife.com/news/2021/11/looks-like-pokemon...