14 ms·
Once every object in the frame is mapped to 3D coordinates, exaggerating the parallax is trivial (like rendering a video game for 3D glasses / VR), but to your
by hunter2_ 3y ago
Once every object in the frame is mapped to 3D coordinates, exaggerating the parallax is trivial (like rendering a video game for 3D glasses / VR), but to your point, figuring out what was behind those objects (to fill in the negative space that remains after translation) is a guessing game, equivalent to various smart fill / magic eraser features. Originally they used only context from the same photo, and nowadays they also use generative AI. Not always great results.
- andy_ppp 3y agoOnly time will tell how well it works, are there other cameras with such small distances filming 3D video?