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This is factually incorrect. Steam (And I suspect Apple too) handles these challenges pretty transparently and fairly and don’t leave you on the hook. Frankly
by gmerc 3y ago
This is factually incorrect. Steam (And I suspect Apple too) handles these challenges pretty transparently and fairly and don’t leave you on the hook.
Frankly speaking - there’s a lot of comments similar to this in tech, especially when espousing the solutions that crypto may offer for these “problems” that are built on ignorance or misunderstanding of how the industry actually operates.
Having been in more discussions about “disrupting games” than I can count, almost every one of them was driven by outsiders with zero appreciation.
While Steam’s fees are on the higher side, the depth of publisher features offered by steamworks is incredible and are likely saving average developers the fees many times over
Facebook famously had the illusion that if you made distribution free, you could dislodge game developers from Steam (see FB Gameroom). Educating people on the 999 other reasons why developers choose steam , was painful.
- yesbutnopdf 3y agoWorked with selling games on steam. Op’s scenario would happen in the current model.